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...but first, what's a little joyride? Space combat is pretty fun. For the first few times. It gets mega old after that, but it is pretty much free XP.
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Ord Mantell also happens to be the starting zone for Smugglers and Troppers. Anyway I don't really have any screenshots, but I'm told to 'visit' a secret Imperial base to determine what Darth Angral's next move is.
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Turns out Angral is working on yet another WMD, called the Desolator. Apparently it can destroy entire planets. Sound familiar? I'm given a choice at this point to either go to Taris or Nar Shaddaa, for equally 'important' matters.
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Somehow I didn't expect Nar Shaddaa to be this...colourful. The last few Star Wars games didn't really make it out to be this kind of place.
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Anyway, I'm sent to find some missing Republic officers, who were investigating the Power Guard project. Turns out they were captured and being secretly converted into said Power Guards.
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Just like this poor fella. Power Guards are basically cybernetically enchanced brainwashed soldiers...really? Why go to all the trouble?
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Turns out a guy named Lord Sadic is behind the project. It's not long before I track him down and get ready to beat his ass down.
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As a bonus I get this guy to help me out in the fight. He's one of the captured Republic agents who got converted into a Power Guard, but the power of my awesomeness managed to turn him back.
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Which is actually pretty lucky, since Lord Sadic is no pushover. I die before barely missing out on killing him, but my NPC guy manages to kill him after I'm dead.
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But not before some Heroic questing. It's kinda sad when you need FOUR Jedi to bring down one trooper.